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gos:smithing [2020/02/14 17:27] Zemoj |
gos:smithing [2020/10/17 14:21] richieh99 removed |
''Base Repair Cost = Min Mat QTY * Enchant Multiplier'' | ''Base Repair Cost = Min Mat QTY * Enchant Multiplier'' |
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Base Repair cost is materials needed to fully repair an item from 0. ( Most Expensive ) | ''Base Repair Amount = Max Durability / Base Repair Cost'' |
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''Repair Bonus = Max Durability / Base Repair Cost * Smithing / 100'' FIXME | ''Repair Bonus = Base Repair Amount * Smithing / 100'' |
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''Final Repair Cost = Base Repair Cost - Repair Bonus'' FIXME | ''Job Bonus = Base Repair Amount * (2.5 * Blacksmith Level / 100)'' |
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| ''Final Repair Cost = Base Repair Cost - Repair Bonus - Job Bonus'' |
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