Income and Experience
Monster Hunters gain money and experience from killing overworld and nether monsters that spawn naturally. Use /J info MonsterHunter In-Game for more information. (Note: You gain 50% money/exp for killing monsters from spawners, natural or placed).
As of the most recent update, Legendary and Heroic mobs despawn 10 minutes after killing the player who begins to fight them.
Note that you will only gain credit for the job in the Wastelands. Also, as of the most recent update, Iron Golems and Zombie Pigmen will drop nuggets instead of ingots.
(Level 10+) Monster Hunters can track different animals, mobs, and players using the /track command. Using /track will search in a horizontal radius of 100 blocks with a vertical check of +/-32 blocks. Using /track stop will stop tracking.
|10||Normal/Strong mobs, Zombie, Skeleton, Creeper, Spider|
|20||Heroic mobs, Cave Spider, Enderman, Slime, Witch, Silverfish, Pig Zombie, Magma Cube|
|30||Legendary mobs, Villager, Iron Golem, Snowman, Giant, Blaze, Ghast|
(Level 20+) Monster Hunter is able to capture monsters into that mob's spawn egg by right-clicking a containment egg. Different containment eggs require a certain level of Monster Hunter to be crafted:
|Monster Hunter Level||Type||Recipe|
|20||Diamond - Captures Monsters||Diamond + Egg|
|30||Dragonscale - Captures Strong Monsters||1 Dragon Egg surrounded by 8 Leather|
|40||Diamondscale - Captures Heroic Monsters||1 Dragon Egg surrounded by 8 Diamonds|
Monster Hunters are able to craft 3 sizes of their respective job bag, which holds monster heads and loot. For an exact whitelist, level requirements, and recipes, visit Job Bags.
|Advanced Job||Upgrade Description|
|Dragon Slayer||$ for killing the ender dragon|
|Exorcist||x2 $ for zombies and skeletons, x3 $ for fire|
|Exterminator||x2 $ for insects, x3 $ for fire|
|Paladin||+50% $ for humanoid monsters (Zombie Pigman)|
|Revolutionary||x4 $ for killing creepers, $ for crafting TNT|