Man remember just like a few updates ago when vanilla anvil repairs would just stop letting you repair at all and you had to just make a new tool, those days sucked. I think we can find balance between then and now with using the same tools forever at no cost ( except the xp people arent using much of anyway ).Though all in all my first thought seeing this is that your goal is to make the game less fun.
What are your goals and thoughts about this?
I think it should restore 2 -> 1 durability per exp and be relatively uncommon again. You could add mending II and make it really rare and make it restore 2 durability per exp. It would be pretty cool as a tome.Something we've talked about behind the scenes is the balance of mending, so what do the players think?
yeah but this is a server with towny that requires you to mine endless hours just to get some flawless diamonds to build more safely so you need that good tool to last you forever otherwise people will get burnt out much quickerMan remember just like a few updates ago when vanilla anvil repairs would just stop letting you repair at all and you had to just make a new tool, those days sucked. I think we can find balance between then and now with using the same tools forever at no cost ( except the xp people arent using much of anyway ).
wouldnt makeing it enchanter T6 be enough, but we still have to consider those who like the other villager types to useI think it should restore 2 -> 1 durability per exp and be relatively uncommon again. You could add mending II and make it really rare and make it restore 2 durability per exp. It would be pretty cool as a tome.
Alternatively just make it as-is a tome and make it the cheapest tome, using 3 mending pages and a single leather to make the mending book.
I'm going to be honest, like I said before I still stand with having no bias, this isn't what we're looking for when we post something like this. If you can't be constructive please don't post anything at all. I really don't care if you crossed it out or whatever you decide to do, it's simply unneeded.Also love how even the voting choices are biased on what the staff wants
Yeah I played those days. On this server just six months ago. It was hell until we got mending and ways to gain exp going.Man remember just like a few updates ago when vanilla anvil repairs would just stop letting you repair at all and you had to just make a new tool, those days sucked. I think we can find balance between then and now with using the same tools forever at no cost ( except the xp people arent using much of anyway ).
I enjoy Minecraft to relax after a day of work, Now if I have to go and mine a stack of diamonds to repair my pick because of the blacksmith repair issue will cost so many diamonds to level or repair I wont have time to build. Even digging for diamonds you wont find enough xp to mend your pick fully. So Still need time at a mob grinder to repair a pick.One problem I’ve had with not having mending is how expensive diamond blacksmith repairs are. It’s hard to level up my repair skill without doing diamond repairs, and at my current repair level, I use way too many diamonds to repair my gear. I want to be able to focus on building my town and leveling jobs, not grinding for diamonds and repairs
I have done this very thing, I was unable to repair my tools, so I stored them in chests and waited for blacksmiths to be able to repair. Other times I logged out because I switched jobs only to find I didn't have a pick to use.Is the goal to force dependency on someone else to repair your items? At what point do people just logout if they can't find a high level blacksmith fast enough or not having enough to sustain their playing themselves? Because running an unbreaking 3 tool down to 0 durability takes less than ten minutes. Are we supposed to be finding and messaging blacksmiths every 5-10 minutes? And do these people want their chat and gameplay interrupted all the time?
And what about off hours, like when I play there is often <5 people online. Do I logout or spend a stack of diamonds per hour to play if none with smithing 800+ is online and willing to help me?
Keep exp is disabled at high ranks according to staff. They have said so multiple times.As for Enchanter. Disable keepXP. Not gonna be a popular opinion, but if you wanna stop the xp flood something has to give. XP is too easy to get when it never goes away. It just simply accumulates over time. This will get worse when the mending fix occurs next update. (In case its not known, Mending is gonna get smart and not waste xp on already repaired items, but will scan items and repair lower durability and when everything is full durability will then go to the player, if i understand the patch notes correctly)
DON'T make this a job of a game, DON'T take away vanilla MC because you cant/don't want to configure your GOS to be enjoyable fun and not a chore to lvl upI feel there are two types of players,
1) The players that will enjoy the grind to finish off the job caps at 50, I even heard someone say remove the cap.
2) The type of players that enjoy Minecraft Towny. The ones that enjoy to build, design get material for the town and player shops.
With that in mind, it was said before
I enjoy Minecraft to relax after a day of work, Now if I have to go and mine a stack of diamonds to repair my pick because of the blacksmith repair issue will cost so many diamonds to level or repair I wont have time to build. Even digging for diamonds you wont find enough xp to mend your pick fully. So Still need time at a mob grinder to repair a pick.
If I wanted to spend this much time to train blacksmith / repair, I would still be playing Runescape for months of grinding a skill.
I recall the day I logged into Horizon after I noticed it was back online from my last OMM. I was glad to see it was back, I wanted to get right back into building, got some cash made, I found a player shop. Bought some diamonds for tools, some basic enchanting books, maybe fortune 3, unbreaking 3, like 1k each. Then saw sign. Something like "These are the last mending books, when they gone, they gone, 40K" found Villager trading was off was the reason for high cost.
If Mending is only available to high level enchanting or blacksmith what will the price be for a new player to get added to a tool, then you also have to ask around and find one online? What are Tomes right now 80k-240k adding Mending as a Tome is not the answer.
I feel that Villager trading is vanilla, it should stay as is. Everyone has access to getting a villager trader up on day one if they wanted as part of their build, or player shop. Its part of MInecraft. So I don't see the balance issue.
I have done this very thing, I was unable to repair my tools, so I stored them in chests and waited for blacksmiths to be able to repair. Other times I logged out because I switched jobs only to find I didn't have a pick to use.
And throwing this out there anyone reading if enchanter can ENCHANT mending after the dust settle i will do it for FREE like i did back on MaM just supply the xpYeah I played those days. On this server just six months ago. It was hell until we got mending and ways to gain exp going.
The cost is our time. Our most valuable resource. We dont have infinite of it. Effort+time==fun should return true (1).
You can increase the time needed (make it so mending need more exp to repair). If its not enough try sweetening the deal on the blacksmith side so they meet at a better place. Because then the blacksmith route can be the easy way out if you have money to spend on diamonds (time you invest doing other things can be used to repair).
And this I haven't tried, but if exp buckets can be used to repair perhaps remove them from the game or block that somehow. Using furnaces to repair is also gone. So then the only instant option is to use blacksmiths (assuming you can find one).
Rest costs time. And in many cases quite a bit actually.
I believe tools should be permanent and useable without too much hassle. Even more so with 1.16 coming where it will be much harder to get top tier items. Getting eff6 netherite stuff wont be that easy. A new casual player probably needs 100-200 hours of playtime for one item? So it can take them months to reach this. Just one item finally done!
Mending being at lvl50 enchanter can be the way perhaps? Like needing perhaps 30k exp to put it on an item? The game will be less fun from my perspective but perhaps this increases fun for others?
I like villager trading when it's enabled. If mending is too OP I'd rather mending be weaker, maybe with a stronger version available.wouldnt makeing it enchanter T6 be enough, but we still have to consider those who like the other villager types to use
I mean, there is unbreaking 4 and it's a lot easier to max out a tool's enchantments so you won't need to replace it very often. Even if mending restore half as much durability it would still be able to easily last forever with unbreaking 4.yeah but this is a server with towny that requires you to mine endless hours just to get some flawless diamonds to build more safely so you need that good tool to last you forever otherwise people will get burnt out much quicker
this comment was directed at the staff memeber or memebers that made the poll, once the wording was changed i striked itJust going to throw my two cents in, and before somebody says anything, I hadn't read that trading was being disabled again until this morning when I woke up, and I have no bias towards anyone but my own beliefs on the subject.
I'm going to be honest, like I said before I still stand with having no bias, this isn't what we're looking for when we post something like this. If you can't be constructive please don't post anything at all. I really don't care if you crossed it out or whatever you decide to do, it's simply unneeded.
I want to point out that blacksmiths already have the ability to make unbreaking books as well as mending books. In all honestly mending and unbreaking books should be disabled entirely from trades considering there's an alternative and it's more challenging than trading a stack of potatoes to a villager.
Mending being added to enchanter I won't entirely disagree on, but making it a T6 enchant and making sure the cost is expensive and equivalent to that of blacksmiths ability would be ideal.
A tome is another possibility, but I honestly think my idea of removing mending from villagers and replacing it with job abilities would make it a bit more challenging (and simple) overall. As I said I really don't think trading a few crops for emeralds, then a few emeralds for mending books, is very balanced.